Active Since 2020 · Current Roles

National esports operations for Valhallan Esports.

VP of Events at Valhallan, the country's largest youth esports league. Online league play across 36 states feeding into a national championship event, from the schedule grid to the floor on game day. Seven years deep, in-house ops lead.

▸ Run of Show National LAN Championship · 4 days
Final prep · June
Lane 01Online Events
Multi-season online league play. 3–4 competitive seasons a year, 9 game titles in rotation, divisional structure, weekly Power Rankings.
10,000+ players / yr36 states
Lane 02In-Person Events
National LAN championship, end-to-end. Venue contract through game day, format calls, run-of-show, broadcast partner, hotel block, on-floor lead.
~30 teams · ~70 rostered4-day broadcast
Lane 03Partnerships & District Work
K–12 schools, districts, franchise networks, and collegiate programs. Direct biz dev, renewals, and multi-state district relationships.
K–12 · CCGMulti-state
Three lanes · year-round online play funnels into the in-person LAN University venue · broadcast partner · hotel block · ~30 teams flying in
The scope

Youth esports at national scale is a coordination challenge before it's a gaming one. Hundreds of rostered teams qualify through online seasons run across the country, then fly to a single venue and play for a championship in front of live cameras. Every minute of that grid touches a contract, players, parents, casters, the venue, the broadcast partners, the platform.

The job is to make the whole sequence land smoothly: on schedule, on rule, and matched to the experience the players and families signed up for.

The approach

I sit on top of the operating stack, league structure, tournament structure, dispute resolution, on-floor staffing, and route the rest. Seven competitive titles, all running parallel. Format calls (BR vs. team-vs-team, BO3 vs. BO5, pool vs. finals) are the structural decisions; everything else cascades from them.

  • League ops across 36 states. Fall, Spring, and Summer competitive seasons
  • National LAN championship, venue partner, broadcast partner, hardware partner, hotel block
  • Rule sets, dispute protocol, on-floor adjudication
  • Run-of-show across multiple titles in parallel
  • Weekly curated power rankings, leaderboard pipeline into the LAN
  • Floor lead on event days, the person who answers the radio
Why it matters

The kids only get one nationals a year. The parents booked the flights, the casters showed up, the venue is locked in. Everything has to land the first time, in the right order, at the right volume, and the team behind it puts in months of work to make game day feel inevitable.

Annual reach
10,000+ players
Two league structures · 36 states
Team led
5+ staff
Curriculum design + multi-location rollout
National LAN
End-to-end
Planning, production, on-floor execution